I'm getting deeper and deeper into the gaming world. Oh, it all started out innocently enough as a young child with family games. Harmless games like Candyland, Monopoly, Wahoo, and Yahtzee were popular in our house. Then I played my first games of Risk and Stratego in the 5th grade. Very soon after, in middle school and high school, my friends and I plunged into the Milton Bradley GameMasters series and even delved into Avalon Hill and SPI behemoths (often drowning). It was in high school, too, that I broadened my scope of traditional card game knowledge, thanks to both sets of grandparents teaching me pitch, euchre, spades, hearts, pinochle, and cribbage. But college and early married life was a desert of gaming experience. Only fond memories remained.
That changed about two years ago. On a whim, when visiting my parents one weekend, I decided to break out that old, 1975 copy of Risk to teach my two boys (both age 7 at the time). I figured it was a pointless exercise that would send them crying and running the moment a legion of plastic pieces stormed through their bastion in Ukraine. However, to my delight, they took to it like a mathematician to a Knizia game and wanted more. We hit garage sale buys of Axis and Allies and Samurai Swords. Heading to the internet to look for more of the old games I used to know, I came across the most intimidating web site I've ever seen not ending in ".gov" - BoardGameGeek. I'm still not sure I even know of everything that this resource has to offer for the hobby and enthusiast, but that's not for lack of spending time in browsing it's mind-numbing array of pages. Needless to say, what a discovery!